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Learn how to use the Sprite01 class developed in an earlier module to write a predator/prey simulation program involving thousands of sprites, collision detection, and sound effects.

Table of contents

Preface

This module is one in a collection of modules designed to teach you about the anatomy of a game engine.

Although the modules in this collection will concentrate on the Java game library named Slick2D, theconcepts involved and the knowledge that you will gain is applicable to different game engines written in different programming languages as well.

The purpose of this module is to teach you how to use the Sprite01 class developed in an earlier module titled Slick0200: Developing a sprite class to write a predator/prey simulation program involving thousands of sprites along with collision detection and sound effects.

Viewing tip

I recommend that you open another copy of this module in a separate browser window and use the following links to easily find and view the imagesand listings while you are reading about them.

Figures

  • Figure 1 . Graphic output near the beginning of the simulation.
  • Figure 2 . Graphic output near the middle of the simulation.
  • Figure 3 . Graphic output near the end of the simulation.
  • Figure 4 . Output for the harmless blue sprite scenario.

Listings

  • Listing 1 . Beginning of the class named Slick0210.
  • Listing 2 . Beginning of the init method.
  • Listing 3 . Add a red sprite to the ArrayList object.
  • Listing 4 . Populate the ArrayList object.
  • Listing 5 . Beginning of the update method.
  • Listing 6 . Test for a collision.
  • Listing 7 . The isCollision method of the Sprite01 class.
  • Listing 8 . Process a collision
  • Listing 9 . Remove dead objects from the ArrayList object.
  • Listing 10 . The render method.
  • Listing 11 . Source code for the program named Slick0210.
  • Listing 12 . Source code for the class named Sprite01.

Preview

In an earlier module titled Slick0200: Developing a sprite class , we encountered a baseball coach that had been attacked by a swarm of viciousladybug sprites. I promised you that we would later find a way to save the coach. That time has come.

In this module, I will explain a program that uses the Sprite01 class from the earlier module to produce a simulation program with the outputshown in Figure 1 , Figure 2 , and Figure 3 .

A swarm of insects

Once again, the coach has been attacked by a swarm of 1000 insects. However, in this case, the ladybug sprites have been replaced by vicious green beetlesprites.

A red predator beetle

Fortunately for the coach, a red predator beetle sprite with a taste for green beetles has come along and is gobbling up green beetles as fast as he cancollide with them. (According to the text at the top of Figure 1 , 152 of the 1000 beetles had been consumed by the time the screen shot in Figure 1 was taken.)

Questions & Answers

A golfer on a fairway is 70 m away from the green, which sits below the level of the fairway by 20 m. If the golfer hits the ball at an angle of 40° with an initial speed of 20 m/s, how close to the green does she come?
Aislinn Reply
cm
tijani
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John Reply
what is physics
Siyaka Reply
A mouse of mass 200 g falls 100 m down a vertical mine shaft and lands at the bottom with a speed of 8.0 m/s. During its fall, how much work is done on the mouse by air resistance
Jude Reply
Can you compute that for me. Ty
Jude
what is the dimension formula of energy?
David Reply
what is viscosity?
David
what is inorganic
emma Reply
what is chemistry
Youesf Reply
what is inorganic
emma
Chemistry is a branch of science that deals with the study of matter,it composition,it structure and the changes it undergoes
Adjei
please, I'm a physics student and I need help in physics
Adjanou
chemistry could also be understood like the sexual attraction/repulsion of the male and female elements. the reaction varies depending on the energy differences of each given gender. + masculine -female.
Pedro
A ball is thrown straight up.it passes a 2.0m high window 7.50 m off the ground on it path up and takes 1.30 s to go past the window.what was the ball initial velocity
Krampah Reply
2. A sled plus passenger with total mass 50 kg is pulled 20 m across the snow (0.20) at constant velocity by a force directed 25° above the horizontal. Calculate (a) the work of the applied force, (b) the work of friction, and (c) the total work.
Sahid Reply
you have been hired as an espert witness in a court case involving an automobile accident. the accident involved car A of mass 1500kg which crashed into stationary car B of mass 1100kg. the driver of car A applied his brakes 15 m before he skidded and crashed into car B. after the collision, car A s
Samuel Reply
can someone explain to me, an ignorant high school student, why the trend of the graph doesn't follow the fact that the higher frequency a sound wave is, the more power it is, hence, making me think the phons output would follow this general trend?
Joseph Reply
Nevermind i just realied that the graph is the phons output for a person with normal hearing and not just the phons output of the sound waves power, I should read the entire thing next time
Joseph
Follow up question, does anyone know where I can find a graph that accuretly depicts the actual relative "power" output of sound over its frequency instead of just humans hearing
Joseph
"Generation of electrical energy from sound energy | IEEE Conference Publication | IEEE Xplore" ***ieeexplore.ieee.org/document/7150687?reload=true
Ryan
what's motion
Maurice Reply
what are the types of wave
Maurice
answer
Magreth
progressive wave
Magreth
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Muhammad Reply
fine, how about you?
Mohammed
hi
Mujahid
A string is 3.00 m long with a mass of 5.00 g. The string is held taut with a tension of 500.00 N applied to the string. A pulse is sent down the string. How long does it take the pulse to travel the 3.00 m of the string?
yasuo Reply
Who can show me the full solution in this problem?
Reofrir Reply
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Source:  OpenStax, Anatomy of a game engine. OpenStax CNX. Feb 07, 2013 Download for free at https://legacy.cnx.org/content/col11489/1.13
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