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  1. Home
  2. Physics for k-12
  3. Kinematics
  4. Motion

Motion

OpenStax
@
Motion
1   We require an observer to identify motion
2   Frame of reference and observer
3   We need to change our mind set
4   Is there an absolute frame of reference?
5   Motion types
6   Kinematics
Coordinate systems in physics
Distance
Position
Vectors
Vector addition
Components of a vector
Scalar (dot) product
Scalar product (application)
Vector (cross) product
Vector product (application)
Position vector
Displacement
Speed
Velocity
Rectilinear motion
Rectilinear motion (application)
Understanding motion
Velocity (application)

Source:  OpenStax, Physics for k-12. OpenStax CNX. Sep 07, 2009 Download for free at http://cnx.org/content/col10322/1.175
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