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In addition to parameterizing surfaces given by equations or standard geometric shapes such as cones and spheres, we can also parameterize surfaces of revolution. Therefore, we can calculate the surface area of a surface of revolution by using the same techniques. Let y = f ( x ) 0 be a positive single-variable function on the domain a x b and let S be the surface obtained by rotating f about the x -axis ( [link] ). Let θ be the angle of rotation. Then, S can be parameterized with parameters x and θ by

r ( x , θ ) = x , f ( x ) cos θ , f ( x ) sin θ , a x b , 0 x < 2 π .
Two diagrams, a and b, showing the surface of revolution. The first shows three dimensions. In the (x,y) plane, a curve labeled y = f(x) is drawn in quadrant 1. A line is drawn from the endpoint of the curve down to the x axis, and it is labeled f(x). The second shows the same three dimensional view. However, the curve from the first diagram has been rotated to form a three dimensional shape about the x axis. The boundary is still labeled y = f(x), as the curve in the first plane was. The opening of the three dimensional shape is circular with the radius f(x), just as the line from the curve to the x axis in the plane of the first diagram was labeled. A point on the opening’s boundary is labeled (x,y,z), the distance from the x axis to this point is drawn and labeled f(x), and the height is drawn and labeled z. The height is perpendicular to the x,y plane and, as such, the original f(x) line drawn from the first diagram. The angle between this line and the line from the x axis to (x,y,z) is labeled theta.
We can parameterize a surface of revolution by r ( x , θ ) = x , f ( x ) cos θ , f ( x ) sin θ , a x b , 0 x < 2 π .

Calculating surface area

Find the area of the surface of revolution obtained by rotating y = x 2 , 0 x b about the x -axis ( [link] ).

A solid of revolution drawn in two dimensions. The solid is formed by rotating the function y = x^2 about the x axis. A point C is marked on the x axis between 0 and x’, which marks the opening of the solid.
A surface integral can be used to calculate the surface area of this solid of revolution.

This surface has parameterization

r ( x , θ ) = x , x 2 cos θ , x 2 sin θ , 0 x b , 0 x < 2 π .

The tangent vectors are t x = 1 , 2 x cos θ , 2 x sin θ and t θ = 0 , x 2 sin θ , x 2 cos θ . Therefore,

t x × t θ = 2 x 3 cos 2 θ + 2 x 3 sin 2 θ , x 2 cos θ , x 2 sin θ = 2 x 3 , x 2 cos θ , x 2 sin θ

and

t x × t θ = 4 x 6 + x 4 cos 2 θ + x 4 sin 2 θ = 4 x 6 + x 4 = x 2 4 x 2 + 1 .

The area of the surface of revolution is

0 b 0 π x 2 4 x 2 + 1 d θ d x = 2 π 0 b x 2 4 x 2 + 1 d x = 2 π [ 1 64 ( 2 4 x 2 + 1 ( 8 x 3 + x ) sinh −1 ( 2 x ) ) ] 0 b = 2 π [ 1 64 ( 2 4 b 2 + 1 ( 8 b 3 + b ) sinh −1 ( 2 b ) ) ] .
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Use [link] to find the area of the surface of revolution obtained by rotating curve y = sin x , 0 x π about the x -axis.

2 π ( 2 + sinh −1 ( 1 ) )

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Surface integral of a scalar-valued function

Now that we can parameterize surfaces and we can calculate their surface areas, we are able to define surface integrals. First, let’s look at the surface integral of a scalar-valued function. Informally, the surface integral of a scalar-valued function is an analog of a scalar line integral in one higher dimension. The domain of integration of a scalar line integral is a parameterized curve (a one-dimensional object); the domain of integration of a scalar surface integral is a parameterized surface (a two-dimensional object). Therefore, the definition of a surface integral follows the definition of a line integral quite closely. For scalar line integrals, we chopped the domain curve into tiny pieces, chose a point in each piece, computed the function at that point, and took a limit of the corresponding Riemann sum. For scalar surface integrals, we chop the domain region (no longer a curve) into tiny pieces and proceed in the same fashion.

Let S be a piecewise smooth surface with parameterization r ( u , v ) = x ( u , v ) , y ( u , v ) , z ( u , v ) with parameter domain D and let f ( x , y , z ) be a function with a domain that contains S. For now, assume the parameter domain D is a rectangle, but we can extend the basic logic of how we proceed to any parameter domain (the choice of a rectangle is simply to make the notation more manageable). Divide rectangle D into subrectangles D i j with horizontal width Δ u and vertical length Δ v . Suppose that i ranges from 1 to m and j ranges from 1 to n so that D is subdivided into mn rectangles. This division of D into subrectangles gives a corresponding division of S into pieces S i j . Choose point P i j in each piece S i j , evaluate P i j at f , and multiply by area Δ S i j to form the Riemann sum

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Source:  OpenStax, Calculus volume 3. OpenStax CNX. Feb 05, 2016 Download for free at http://legacy.cnx.org/content/col11966/1.2
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