# 3.2 Vector addition and subtraction: graphical methods  (Page 4/15)

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## Multiplication of vectors and scalars

If we decided to walk three times as far on the first leg of the trip considered in the preceding example, then we would walk , or 82.5 m, in a direction $\text{66}\text{.}0\text{º}$ north of east. This is an example of multiplying a vector by a positive scalar    . Notice that the magnitude changes, but the direction stays the same.

If the scalar is negative, then multiplying a vector by it changes the vector’s magnitude and gives the new vector the opposite direction. For example, if you multiply by –2, the magnitude doubles but the direction changes. We can summarize these rules in the following way: When vector $\mathbf{A}$ is multiplied by a scalar $c$ ,

• the magnitude of the vector becomes the absolute value of $c$ $A$ ,
• if $c$ is positive, the direction of the vector does not change,
• if $c$ is negative, the direction is reversed.

In our case, $c=3$ and $A=27.5 m$ . Vectors are multiplied by scalars in many situations. Note that division is the inverse of multiplication. For example, dividing by 2 is the same as multiplying by the value (1/2). The rules for multiplication of vectors by scalars are the same for division; simply treat the divisor as a scalar between 0 and 1.

## Resolving a vector into components

In the examples above, we have been adding vectors to determine the resultant vector. In many cases, however, we will need to do the opposite. We will need to take a single vector and find what other vectors added together produce it. In most cases, this involves determining the perpendicular components of a single vector, for example the x - and y -components, or the north-south and east-west components.

For example, we may know that the total displacement of a person walking in a city is 10.3 blocks in a direction $\text{29}\text{.0º}$ north of east and want to find out how many blocks east and north had to be walked. This method is called finding the components (or parts) of the displacement in the east and north directions, and it is the inverse of the process followed to find the total displacement. It is one example of finding the components of a vector. There are many applications in physics where this is a useful thing to do. We will see this soon in Projectile Motion , and much more when we cover forces in Dynamics: Newton’s Laws of Motion . Most of these involve finding components along perpendicular axes (such as north and east), so that right triangles are involved. The analytical techniques presented in Vector Addition and Subtraction: Analytical Methods are ideal for finding vector components.

## Phet explorations: maze game

Learn about position, velocity, and acceleration in the "Arena of Pain". Use the green arrow to move the ball. Add more walls to the arena to make the game more difficult. Try to make a goal as fast as you can.

## Summary

• The graphical method of adding vectors $\mathbf{A}$ and $\mathbf{B}$ involves drawing vectors on a graph and adding them using the head-to-tail method. The resultant vector $\mathbf{R}$ is defined such that $\mathbf{\text{A}}+\mathbf{\text{B}}=\mathbf{\text{R}}$ . The magnitude and direction of $\mathbf{R}$ are then determined with a ruler and protractor, respectively.
• The graphical method of subtracting vector $\mathbf{B}$ from $\mathbf{A}$ involves adding the opposite of vector $\mathbf{B}$ , which is defined as $-\mathbf{B}$ . In this case, $\text{A}–\mathbf{\text{B}}=\mathbf{\text{A}}+\left(\text{–B}\right)=\text{R}$ . Then, the head-to-tail method of addition is followed in the usual way to obtain the resultant vector $\mathbf{R}$ .
• Addition of vectors is commutative    such that .
• The head-to-tail method    of adding vectors involves drawing the first vector on a graph and then placing the tail of each subsequent vector at the head of the previous vector. The resultant vector is then drawn from the tail of the first vector to the head of the final vector.
• If a vector $\mathbf{A}$ is multiplied by a scalar quantity $c$ , the magnitude of the product is given by $\text{cA}$ . If $c$ is positive, the direction of the product points in the same direction as $\mathbf{A}$ ; if $c$ is negative, the direction of the product points in the opposite direction as $\mathbf{A}$ .

what is physics
a15kg powerexerted by the foresafter 3second
what is displacement
movement in a direction
Jason
hello
Hosea
Explain why magnetic damping might not be effective on an object made of several thin conducting layers separated by insulation? can someone please explain this i need it for my final exam
Hi
saeid
hi
Yimam
What is thê principle behind movement of thê taps control
while
Hosea
what is atomic mass
this is the mass of an atom of an element in ratio with the mass of carbon-atom
Chukwuka
show me how to get the accuracies of the values of the resistors for the two circuits i.e for series and parallel sides
Explain why it is difficult to have an ideal machine in real life situations.
tell me
Promise
what's the s . i unit for couple?
Promise
its s.i unit is Nm
Covenant
Force×perpendicular distance N×m=Nm
Oluwakayode
İt iş diffucult to have idêal machine because of FRİCTİON definitely reduce thê efficiency
Oluwakayode
if the classica theory of specific heat is valid,what would be the thermal energy of one kmol of copper at the debye temperature (for copper is 340k)
can i get all formulas of physics
yes
haider
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pressure
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Dimension for force MLT-2
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4cm/100×5= 0.2cm
haider
how do you calculate the 5% absolute uncertainty of a 200g mass?
= 200g±(5%)10g
haider
use the 10g as the uncertainty?
melia
haider
topic of question?
haider
the relationship between the applied force and the deflection
melia
sorry wrong question i meant the 5% uncertainty of 4cm?
melia
its 0.2 cm or 2mm
haider
thank you
melia
Hello group...
Chioma
hi
haider
well hello there
sean
hi
Noks
hii
Chibueze
10g
Olokuntoye
0.2m
Olokuntoye
hi guys
thomas