Introduction to Mechanics MCQ

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The objective of this session is to introduce the subject of software engineering. When you have read this session you will understand what software engineering is and why it is important, know the answers to key questions which provide an introduction to software engineering, understand ethical and professional issues which are important for software engineers.

Introduction

Virtually all countries now depend on complex computer-based systems. More and more products incorporate computers and controlling software in some form. The software in these systems represents a large and increasing proportion of the total system costs. Therefore, producing software in a cost-effective way is essential for the functioning of national and international economies.

Software engineering is an engineering discipline whose goal is the cost-effective development of software systems. Software is abstract and intangible. It is not constrained by materials, governed by physical laws or by manufacturing processes. In some ways, this simplifies software engineering as there are no physical limitations on the potential of software. In other ways, however, this lack of natural constraints means that software can easily become extremely complex and hence very difficult to understand.

Software engineering is still a relatively young discipline. The notion of ‘software engineering’ was first proposed in 1968 at a conference held to discuss what was then called the ‘software crisis’. This software crisis resulted directly from the introduction of powerful, third generation computer hardware. Their power made hitherto unrealisable computer applications a feasible proposition. The resulting software was orders of magnitude larger and more complex than previous software systems.

Early experience in building these systems showed that an informal approach to software development was not good enough. Major projects were sometimes years late. They cost much more than originally predicted, were unreliable, difficult to maintain and performed poorly. Software development was in crisis. Hardware costs were tumbling whilst software costs were rising rapidly. New techniques and methods were needed to control the complexity inherent in large software systems.

These techniques have become part of software engineering and are now widely although not universally used. However, there are still problems in producing complex software which meets user expectations, is delivered on time and to budget. Many software projects still have problems and this has led to some commentators (Pressman, 1997) suggesting that software engineering is in a state of chronic affliction.

As our ability to produce software has increased so too has the complexity of the software systems required. New technologies resulting from the convergence of computers and communication systems place new demands on software engineers. For this reason and because many companies do not apply software engineering techniques effectively, we still have problems. Things are not as bad as the doomsayers suggest but there is clearly room for improvement.

Physics 101 is the first course in the Introduction to Physics sequence. In general, the quest of physics is to develop descriptions of the natural world that correspond closely to actual observations. Given this definition, the story behind everything in the universe, from rocks falling to stars shining, is one of physics. In principle, the events of the natural world represent no more than the interactions of the elementary particles that comprise the material universe. In practice, however, it turns out to be more complicated than that.

As the system under study becomes more and more complex, it becomes less and less clear how the basic laws of physics account for the observations. Other branches of science, such as chemistry or biology, are needed. In principle, biology is based on the laws of chemistry, and chemistry is based on the laws of physics, but our ability to understand something as complex as life in terms of the laws of physics is well beyond our present knowledge. Physics is, however, the first rung on the ladder of our understanding of the physical universe.

In this course, we will study physics from the ground up, learning the basic principles of physical laws, their application to the behavior of objects, and the use of the scientific method in driving advances in this knowledge. This first of two courses (the subsequent course is Introduction to Electromagnetism) will cover the area of physics known as classical mechanics. Classical mechanics is the study of motion based on the physics of Galileo Galilei and Isaac Newton. While mathematics is the language of physics, you will only need to be familiar with high school level algebra, geometry, and trigonometry. The small amount of additional math and calculus that we need will be developed during the course.

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Introduction to Mechanics MCQ
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54 Pages
2014
English US
Educational Materials



Source:  Introduction to Mechanics. The Saylor Academy 2014, http://www.saylor.org/courses/phys101/
Kimberly Nichols
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Sarah Warren
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Eric Crawford
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