# 1.14 Game 2302-0140: our first 3d game program  (Page 22/27)

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However, if you understand the code in the earlier program named StringArt03 and you understand the code in the program named GM01test08 that I explained earlier in this module, you should have no difficultyunderstanding the code in the program named StringArt04 . Therefore, I won't explain the code in this program. A screen shot of the program in actionis shown in Figure 4 . A complete listing of the program is provided in Listing 34 .

Visual output

When viewing the output, remember that the program executes the rotations around the axes sequentially in the following order:

• z-axis
• x-axis
• y-axis

## Homework assignment

The homework assignment for this module was to study the Kjell tutorial through Chapter6 - Scaling and Unit Vectors .

The homework assignment for the next module is to study the Kjell tutorial through Chapter 10, Angle between 3D Vectors .

In addition to studying the Kjell material, you should read at least the next two modules in this collection and bring your questions about that material tothe next classroom session.

Finally, you should have begun studying the physics material at the beginning of the semester and you should continue studying one physics moduleper week thereafter. You should also feel free to bring your questions about that material to the classroom for discussion.

## Run the programs

I encourage you to copy the code from Listing 30 through Listing 34 . Compile the code and execute it in conjunction with the game-math library named GM01 provided in Listing 30 . Experiment with the code, making changes, and observing the results of your changes. Make certain that youcan explain why your changes behave as they do.

## Summary

In this module, you learned how to write your first interactive 3D game using the game-math library named GM01 . You also learned how to write a Java program that simulates flocking behavior such as that exhibited by birds andfish and you learned how to incorporate that behavior into the game. Finally, you examined three other programs that illustrate various aspects of both 2D and3D animation using the game-math library.

## What's next?

In the next module, you will learn the fundamentals of the vector dot product in both 2D and 3D. You will learn how to update the game-math library to supportvarious aspects of the vector dot product, and you will learn how to write 2D and 3D programs that use the vector dot product methods in the game-mathlibrary.

## Miscellaneous

This section contains a variety of miscellaneous information.

Housekeeping material
• Module name: GAME 2302-0140: Our First 3D Game Program
• File: Game0140.htm
• Published: 10/20/12
• Revised: 02/01/16
Disclaimers:

Financial : Although the Connexions site makes it possible for you to download a PDF file for thismodule at no charge, and also makes it possible for you to purchase a pre-printed version of the PDF file, you should beaware that some of the HTML elements in this module may not translate well into PDF.

I also want you to know that, I receive no financial compensation from the Connexions website even if you purchase the PDF version of the module.

In the past, unknown individuals have copied my modules from cnx.org, converted them to Kindle books, and placed them for sale on Amazon.com showing me as the author. Ineither receive compensation for those sales nor do I know who does receive compensation. If you purchase such a book, please beaware that it is a copy of a module that is freely available on cnx.org and that it was made and published withoutmy prior knowledge.

Affiliation : I am a professor of Computer Information Technology at Austin Community College in Austin, TX.

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what king of growth are you checking .?
Renato
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why we need to study biomolecules, molecular biology in nanotechnology?
?
Kyle
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why?
what school?
Kyle
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Joe
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research.net
kanaga
sciencedirect big data base
Ernesto
Introduction about quantum dots in nanotechnology
what does nano mean?
nano basically means 10^(-9). nanometer is a unit to measure length.
Bharti
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absolutely yes
Daniel
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Maciej
Abigail
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Anassong
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NANO
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are you nano engineer ?
s.
fullerene is a bucky ball aka Carbon 60 molecule. It was name by the architect Fuller. He design the geodesic dome. it resembles a soccer ball.
Tarell
what is the actual application of fullerenes nowadays?
Damian
That is a great question Damian. best way to answer that question is to Google it. there are hundreds of applications for buck minister fullerenes, from medical to aerospace. you can also find plenty of research papers that will give you great detail on the potential applications of fullerenes.
Tarell
what is the Synthesis, properties,and applications of carbon nano chemistry
Mostly, they use nano carbon for electronics and for materials to be strengthened.
Virgil
is Bucky paper clear?
CYNTHIA
carbon nanotubes has various application in fuel cells membrane, current research on cancer drug,and in electronics MEMS and NEMS etc
NANO
so some one know about replacing silicon atom with phosphorous in semiconductors device?
Yeah, it is a pain to say the least. You basically have to heat the substarte up to around 1000 degrees celcius then pass phosphene gas over top of it, which is explosive and toxic by the way, under very low pressure.
Harper
Do you know which machine is used to that process?
s.
how to fabricate graphene ink ?
for screen printed electrodes ?
SUYASH
What is lattice structure?
of graphene you mean?
Ebrahim
or in general
Ebrahim
in general
s.
Graphene has a hexagonal structure
tahir
On having this app for quite a bit time, Haven't realised there's a chat room in it.
Cied
what is biological synthesis of nanoparticles
how did you get the value of 2000N.What calculations are needed to arrive at it
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