I recommend that you open another copy of this module in a separate
browser window and use the following links to easily find and view the imageswhile you are reading about them.
Images
Image A . Pseudocode for the program named ForeverLoop01.
Image B . Program code for the Scratch v1.4 version of the program named ForeverLoop01.
Image C . Program code for the Scratch v2.0 version of the program named ForeverLoop01.
Image D . Comparison between repeat and forever/if blocks.
Image E . Program code for the program named ForeverLoop02.
Image F . Pseudocode for the program named ForeverLoop02.
Image G . Pseudocode for the program named RepeatUntil01.
Image H . Program code for the program named RepeatUntil01.
Image I . Final screen output from the program named RepeatUntil01.
Image J . Blocks that can be used to create loop structures in v2.0.
General
background information
In an earlier module, I told you that any programming logic problem could be
solved using an appropriate combination of only three programming structures,none of which are complicated. The three structures are known generally as:
The sequence structure.
The selection or decision structure.
The loop, repetition, or iteration structure.
I have explained the sequence and selection structures and some of the loop
structures in earlier modules. I will continue to concentrate on the loopstructure in this module.
Preview
In this module, I will present and explain the following three Scratch
programs:
ForeverLoop01 - This program uses a
forever block in
conjunction with an if
block to
cause a sprite to move in a small circle while the space bar is pressed.
ForeverLoop02 - This program illustrates the creation of a
counter loop using a
forever block in conjunction with an
if block.
RepeatUntil01 - This program uses a
repeat until block to
cause a sprite to run in a small circle until the user presses the spacebar.
In addition, I will provide the specifications for a student-programming
project for you to demonstrate your understanding of what you learned from thethree programs listed above and from earlier modules.
Discussion and sample code
The program named ForeverLoop01
This program illustrates the use of a
forever block in conjunction
with an
if block. When the user
clicks the green flag, the program implements the pseudocode shown in
Image A .
If the space bar is pressed, the cat moves around the circumference of a
small circle, appearing to walk due to the visual effect produced by switchingbetween two images
(known in Scratch as costumes) . As explained in a
previous module,the two costumes were designed to produce the illusion of walking.
Program code for
the Scratch v1.4 version of the program named ForeverLoop01
The code for the older Scratch v1.4 version of this program is shown in
Image B .
Communication is effective because it allows individuals to share ideas, thoughts, and information with others.
effective communication can lead to improved outcomes in various settings, including personal relationships, business environments, and educational settings. By communicating effectively, individuals can negotiate effectively, solve problems collaboratively, and work towards common goals.
it starts up serve and return practice/assessments.it helps find voice talking therapy also assessments through relaxed conversation.
miss
Every time someone flushes a toilet in the apartment building, the person begins to jumb back automatically after hearing the flush, before the water temperature changes. Identify the types of learning, if it is classical conditioning identify the NS, UCS, CS and CR. If it is operant conditioning, identify the type of consequence positive reinforcement, negative reinforcement or punishment
nature is an hereditary factor while nurture is an environmental factor which constitute an individual personality. so if an individual's parent has a deviant behavior and was also brought up in an deviant environment, observation of the behavior and the inborn trait we make the individual deviant.
Samuel
I am taking this course because I am hoping that I could somehow learn more about my chosen field of interest and due to the fact that being a PsyD really ignites my passion as an individual the more I hope to learn about developing and literally explore the complexity of my critical thinking skills
hello. autism is a umbrella term. autistic kids have different disorder overlapping. for example. a kid may show symptoms of ADHD and also learning disabilities.
before treatment please make sure the kid doesn't have physical disabilities like hearing..vision..speech problem. sometimes these
Jharna
continue..
sometimes due to these physical problems..the diagnosis may be misdiagnosed.
treatment for autism.
well it depends on the severity.
since autistic kids have problems in communicating and adopting to the environment.. it's best to expose the child in situations where the child
Jharna
child interact with other kids under doc supervision.
play therapy.
speech therapy.
Engaging in different activities that activate most parts of the brain.. like drawing..painting. matching color board game.
string and beads game.
the more you interact with the child the more effective
Jharna
results you'll get..
please consult a therapist to know what suits best on your child.
and last as a parent. I know sometimes it's overwhelming to guide a special kid.
but trust the process and be strong and patient as a parent.
Jharna
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