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Figure 12 . Heading for home.

missing image

Discussion and sample code

As usual, I will explain the code in this program in fragments. A complete listing of the class named Game1 is provided in Listing 11 near the end of the module.

The class named Game1

The class named Game1 begins in Listing 1 .

Listing 1 . Beginning of the class named Game1.

namespace XNA0124Proj { public class Game1 : Microsoft.Xna.Framework.Game {GraphicsDeviceManager graphics; SpriteBatch spriteBatch;private Viewport viewport; private Vector2 ufoPosition;private float backgroundScale; private float backgroundBaseScale;private float dynamicScale = 0.0f; int msElapsed;//Time since last new frame.int msPerFrame = 83;//30 updates per second Texture2D spaceTexture;//background imageTexture2D ufoTexture;//ufo image Vector2 spaceOrigin;//origin for drawing background

Listing 1 contains the declarations of several instance variables that will be used later in the program. I will explain their purpose when theyare used later.

The constructor for the class named Game1

The constructor for the class is shown in Listing 2 .

Listing 2 . The constructor for the class named Game1.

public Game1() {//constructor graphics = new GraphicsDeviceManager(this);Content.RootDirectory = "Content"; //Set the size of the game window, causing the// aspect ratio of the game window to match the // aspect ratio of the background image, which is// 640 wide by 480 high. graphics.PreferredBackBufferWidth = 450;graphics.PreferredBackBufferHeight = (int)(450.0*480/640);}//end constructor

Setting the size of the game window

The last two statements in Listing 2 set the size of the game window. You have seen code like this before in an earlier module. The only thing new here is the expression used to compute the value for the height of the gamewindow.

Maintaining the aspect ratio

The background image shown in Figure 3 is 640 pixels wide by 480 pixels high. When it is initially drawn, it will be scaled to a width of 450 pixels keepingthe same width to height ratio (the aspect ratio). The intent is that it will initially just fit inside the game window.

The expression used to compute the new height of the game window in Listing 2 causes the aspect ratio of the game window to match the aspect ratio of thebackground image.

The overridden LoadContent method

The overridden LoadContent method begins in Listing 3 .

Listing 3 . Beginning of the overridden LoadContent method.

protected override void LoadContent() { // Create a new SpriteBatch, which can be used to// draw textures. spriteBatch = new SpriteBatch(GraphicsDevice);//Load the two images. spaceTexture = Content.Load<Texture2D>("space"); ufoTexture = Content.Load<Texture2D>("ufo"); //Get a reference to the viewport.viewport = graphics.GraphicsDevice.Viewport;

The new material

The only thing that is new in Listing 3 is the last statement.

Viewport is a property of the GraphicsDevice class and is a Structure named Viewport .

Questions & Answers

what does preconceived mean
sammie Reply
physiological Psychology
Nwosu Reply
How can I develope my cognitive domain
Amanyire Reply
why is communication effective
Dakolo Reply
Communication is effective because it allows individuals to share ideas, thoughts, and information with others.
effective communication can lead to improved outcomes in various settings, including personal relationships, business environments, and educational settings. By communicating effectively, individuals can negotiate effectively, solve problems collaboratively, and work towards common goals.
it starts up serve and return practice/assessments.it helps find voice talking therapy also assessments through relaxed conversation.
miss
Every time someone flushes a toilet in the apartment building, the person begins to jumb back automatically after hearing the flush, before the water temperature changes. Identify the types of learning, if it is classical conditioning identify the NS, UCS, CS and CR. If it is operant conditioning, identify the type of consequence positive reinforcement, negative reinforcement or punishment
Wekolamo Reply
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Wekolamo
because it helps many people around the world to understand how to interact with other people and understand them well, for example at work (job).
Manix Reply
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ARC
A child is a member of community not society elucidate ?
JESSY Reply
Isn't practices worldwide, be it psychology, be it science. isn't much just a false belief of control over something the mind cannot truly comprehend?
Simon Reply
compare and contrast skinner's perspective on personality development on freud
namakula Reply
Skinner skipped the whole unconscious phenomenon and rather emphasized on classical conditioning
war
explain how nature and nurture affect the development and later the productivity of an individual.
Amesalu Reply
nature is an hereditary factor while nurture is an environmental factor which constitute an individual personality. so if an individual's parent has a deviant behavior and was also brought up in an deviant environment, observation of the behavior and the inborn trait we make the individual deviant.
Samuel
I am taking this course because I am hoping that I could somehow learn more about my chosen field of interest and due to the fact that being a PsyD really ignites my passion as an individual the more I hope to learn about developing and literally explore the complexity of my critical thinking skills
Zyryn Reply
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Jonathan
and having a good philosophy of the world is like a sandwich and a peanut butter 👍
Jonathan
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Kelu Reply
interpersonal relationships
Abdulfatai Reply
What would be the best educational aid(s) for gifted kids/savants?
Heidi Reply
treat them normal, if they want help then give them. that will make everyone happy
Saurabh
What are the treatment for autism?
Magret Reply
hello. autism is a umbrella term. autistic kids have different disorder overlapping. for example. a kid may show symptoms of ADHD and also learning disabilities. before treatment please make sure the kid doesn't have physical disabilities like hearing..vision..speech problem. sometimes these
Jharna
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Jharna
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Jharna
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Jharna
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Source:  OpenStax, Xna game studio. OpenStax CNX. Feb 28, 2014 Download for free at https://legacy.cnx.org/content/col11634/1.6
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