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Beginning of the class named Slick0210.

The beginning of the class named Slick0210 , down through the main method is shown in Listing 1 .

Listing 1 . Beginning of the class named Slick0210.
public class Slick0210 extends BasicGame{//Set the value of this variable to true to cause the // sprites to die on collision and to be removed from// the population. boolean dieOnCollision = true;//Store references to Sprite01 objects here.ArrayList<Sprite01>sprites = new ArrayList<Sprite01>();//Change this value and recompile to change the number // of sprites.int numberSprites = 1000; //Populate these variables with references to Image// objects later. Image redBallImage;Image greenBallImage; Image blueBallImage;//Populate this variable with a reference to a Sound// object later. Sound blaster;//Populate these variables with information about the// background image later. Image background = null;float backgroundWidth; float backgroundHeight;//This object is used to produce values for a variety// of purposes. Random random = new Random();//Frame rate we would like to see and maximum frame// rate we will allow. int targetFPS = 60;//----------------------------------------------------// public Slick0210(){//constructor//Set the title super("Slick0210, baldwin");}//end constructor //----------------------------------------------------//public static void main(String[] args)throws SlickException{ AppGameContainer app = new AppGameContainer(new Slick0210(),414,307,false); app.start();}//end main


There are two things that are new in Listing 1 . First there is the instantiation of an ArrayList object in place of the array object used in the program in the earlier module.

The use of an ArrayList instead of an array provides more flexibility in managing a collection of Sprite01 objects. If you are unfamiliar with the use of ArrayList objects, just Google the keywords baldwin java ArrayList generics and I'm confident you will find explanatory material that I have published on that topic.


The second new item in Listing 1 is the declaration of a reference variable of the Slick2D Sound class. That variable will be used to hold a reference to a Sound object, that will be played each time the red sprite collides with a green sprite.

Otherwise, the code in Listing 1 is straightforward and shouldn't require further explanation.

The init method

The init method begins in Listing 2 .

Listing 2 . Beginning of the init method.
public void init(GameContainer gc) throws SlickException {//Create Image objects that will be used to visually // represent the sprites.redBallImage = new Image("redball.png"); greenBallImage = new Image("greenball.png");blueBallImage = new Image("blueball.png");//Create a Sound object. blaster = new Sound("blaster.wav"); //Create a background image and save information// about it. background = new Image("background.jpg");backgroundWidth = background.getWidth(); backgroundHeight = background.getHeight();

Questions & Answers

Is there any normative that regulates the use of silver nanoparticles?
Damian Reply
what king of growth are you checking .?
What fields keep nano created devices from performing or assimulating ? Magnetic fields ? Are do they assimilate ?
Stoney Reply
why we need to study biomolecules, molecular biology in nanotechnology?
Adin Reply
yes I'm doing my masters in nanotechnology, we are being studying all these domains as well..
what school?
biomolecules are e building blocks of every organics and inorganic materials.
anyone know any internet site where one can find nanotechnology papers?
Damian Reply
sciencedirect big data base
Introduction about quantum dots in nanotechnology
Praveena Reply
what does nano mean?
Anassong Reply
nano basically means 10^(-9). nanometer is a unit to measure length.
do you think it's worthwhile in the long term to study the effects and possibilities of nanotechnology on viral treatment?
Damian Reply
absolutely yes
how to know photocatalytic properties of tio2 nanoparticles...what to do now
Akash Reply
it is a goid question and i want to know the answer as well
characteristics of micro business
for teaching engĺish at school how nano technology help us
Do somebody tell me a best nano engineering book for beginners?
s. Reply
there is no specific books for beginners but there is book called principle of nanotechnology
what is fullerene does it is used to make bukky balls
Devang Reply
are you nano engineer ?
fullerene is a bucky ball aka Carbon 60 molecule. It was name by the architect Fuller. He design the geodesic dome. it resembles a soccer ball.
what is the actual application of fullerenes nowadays?
That is a great question Damian. best way to answer that question is to Google it. there are hundreds of applications for buck minister fullerenes, from medical to aerospace. you can also find plenty of research papers that will give you great detail on the potential applications of fullerenes.
what is the Synthesis, properties,and applications of carbon nano chemistry
Abhijith Reply
Mostly, they use nano carbon for electronics and for materials to be strengthened.
is Bucky paper clear?
carbon nanotubes has various application in fuel cells membrane, current research on cancer drug,and in electronics MEMS and NEMS etc
so some one know about replacing silicon atom with phosphorous in semiconductors device?
s. Reply
Yeah, it is a pain to say the least. You basically have to heat the substarte up to around 1000 degrees celcius then pass phosphene gas over top of it, which is explosive and toxic by the way, under very low pressure.
Do you know which machine is used to that process?
how to fabricate graphene ink ?
for screen printed electrodes ?
What is lattice structure?
s. Reply
of graphene you mean?
or in general
in general
Graphene has a hexagonal structure
On having this app for quite a bit time, Haven't realised there's a chat room in it.
what is biological synthesis of nanoparticles
Sanket Reply
how did you get the value of 2000N.What calculations are needed to arrive at it
Smarajit Reply
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Source:  OpenStax, Anatomy of a game engine. OpenStax CNX. Feb 07, 2013 Download for free at https://legacy.cnx.org/content/col11489/1.13
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