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Relatively smooth motion

When I compile and run this program, I see the sprite moving with a relatively smooth motion. Unless your computer is very slow, you should probablysee the same thing.

Beginning of the class named Slick0150a

Listing 1 shows the beginning of the class definition for the class named Slick0150a .

Listing 1 . Beginning of the class named Slick0150a.
public class Slick0150a extends BasicGame{Image bug = null; Image background = null;float backgroundWidth;float backgroundHeight;float bugX = 100; float bugY = 100;float bugWidth; float bugHeight;float bugXDirection = 1.0f;//initial direction to rightfloat bugYDirection = 1.0f;//initial direction is downfloat xStep = 4.0f;//horizontal step size float yStep = 3.0f;//vertical step sizefloat bugScale = 0.75f;//drawing scale factor//Used to compute and display the time required for the// bug to make each round trip across the game window // and back.long oldTime = 0; long traversalTime = 0;//Frame rate we would like to see and maximum frame// rate we will allow. int targetFPS = 60;

Listing 1 consists entirely of instance variable declarations. The purpose of each of these variables shouldbecome clear as they are used later in the code. No explanation beyond the embedded commentsshould be needed at this point.

The constructor and the main method

There is nothing new in the constructor and the main method. You can view them both in Listing 9 .

The init method

The init method is shown in Listing 2 . I will explain the new material in this method.

Listing 2 . The init method for Slick0150a.
public void init(GameContainer gc) throws SlickException {oldTime = gc.getTime(); bug = new Image("ladybug.png");background = new Image("background.jpg");backgroundWidth = background.getWidth(); backgroundHeight = background.getHeight();bugWidth = bug.getWidth()*bugScale;bugHeight = bug.getHeight()*bugScale;System.out.println( "backgroundWidth: " + backgroundWidth);System.out.println( "backgroundHeight: " + backgroundHeight);System.out.println("bugWidth: " + bugWidth); System.out.println("bugHeight: " + bugHeight);gc.setTargetFrameRate(targetFPS);//set frame rate}//end init

Get the time

The GameContainer class provides a method named getTime , which is described simply as:

"Get the accurate system time."

I am interpreting this to mean that the method will return the system time good to one millisecond relative to a well-defined time origin.

(Standard Java uses January 1, 1970 as the origin or epoch of time but Slick2D may use a different origin. Since we will be working with changes intime and not absolute time, the time origin doesn't matter.)

The init method in Listing 2 calls the getTime method to get and save the time in an instance variable named oldTime . The values in this variable will be used later to compute the round-trip timerequired for the sprite to move across the game window and back to the starting point at the right edge of the window.

Questions & Answers

Is there any normative that regulates the use of silver nanoparticles?
Damian Reply
what king of growth are you checking .?
Renato
What fields keep nano created devices from performing or assimulating ? Magnetic fields ? Are do they assimilate ?
Stoney Reply
why we need to study biomolecules, molecular biology in nanotechnology?
Adin Reply
?
Kyle
yes I'm doing my masters in nanotechnology, we are being studying all these domains as well..
Adin
why?
Adin
what school?
Kyle
biomolecules are e building blocks of every organics and inorganic materials.
Joe
anyone know any internet site where one can find nanotechnology papers?
Damian Reply
research.net
kanaga
sciencedirect big data base
Ernesto
Introduction about quantum dots in nanotechnology
Praveena Reply
what does nano mean?
Anassong Reply
nano basically means 10^(-9). nanometer is a unit to measure length.
Bharti
do you think it's worthwhile in the long term to study the effects and possibilities of nanotechnology on viral treatment?
Damian Reply
absolutely yes
Daniel
how to know photocatalytic properties of tio2 nanoparticles...what to do now
Akash Reply
it is a goid question and i want to know the answer as well
Maciej
characteristics of micro business
Abigail
for teaching engĺish at school how nano technology help us
Anassong
Do somebody tell me a best nano engineering book for beginners?
s. Reply
there is no specific books for beginners but there is book called principle of nanotechnology
NANO
what is fullerene does it is used to make bukky balls
Devang Reply
are you nano engineer ?
s.
fullerene is a bucky ball aka Carbon 60 molecule. It was name by the architect Fuller. He design the geodesic dome. it resembles a soccer ball.
Tarell
what is the actual application of fullerenes nowadays?
Damian
That is a great question Damian. best way to answer that question is to Google it. there are hundreds of applications for buck minister fullerenes, from medical to aerospace. you can also find plenty of research papers that will give you great detail on the potential applications of fullerenes.
Tarell
what is the Synthesis, properties,and applications of carbon nano chemistry
Abhijith Reply
Mostly, they use nano carbon for electronics and for materials to be strengthened.
Virgil
is Bucky paper clear?
CYNTHIA
carbon nanotubes has various application in fuel cells membrane, current research on cancer drug,and in electronics MEMS and NEMS etc
NANO
so some one know about replacing silicon atom with phosphorous in semiconductors device?
s. Reply
Yeah, it is a pain to say the least. You basically have to heat the substarte up to around 1000 degrees celcius then pass phosphene gas over top of it, which is explosive and toxic by the way, under very low pressure.
Harper
Do you know which machine is used to that process?
s.
how to fabricate graphene ink ?
SUYASH Reply
for screen printed electrodes ?
SUYASH
What is lattice structure?
s. Reply
of graphene you mean?
Ebrahim
or in general
Ebrahim
in general
s.
Graphene has a hexagonal structure
tahir
On having this app for quite a bit time, Haven't realised there's a chat room in it.
Cied
what is biological synthesis of nanoparticles
Sanket Reply
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Source:  OpenStax, Anatomy of a game engine. OpenStax CNX. Feb 07, 2013 Download for free at https://legacy.cnx.org/content/col11489/1.13
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