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Load a green ball image in the topmost Sprite object

Listing 11 calls the SetImage method to change the image in the topmost sprite at the end of the run from a blue ball to a green ball.

Listing 11 . Load a green ball image in the topmost Sprite object.

if(frameCnt == moveLim) { sprites[0].SetImage("greenball",Content); }//end if

This capability would be useful, for example to change a sprite's image into a fireball in the event of a collision with another sprite.

Maintain the frame counter

The code in Listing 12 keeps track of the count of the first moveLim iterations of the game loop.

Listing 12 . Maintain the frame counter.

if(frameCnt<moveLim) { frameCnt++;}//end if base.Update(gameTime);}//end Update method

The end of the overridden Update method

Then Listing 12 makes the required call to the Update method in the superclass and signals the end of the method.

The overridden Game1.Draw method

The overridden Game1.Draw method is shown in its entirety in Listing 13 .

Listing 13 . The overridden Game1.Draw method.

protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue);spriteBatch.Begin(); //Draw all sprites.for(int cnt = 0;cnt<sprites.Count;cnt++) { sprites[cnt].Draw(spriteBatch); }//end for loopspriteBatch.End(); base.Draw(gameTime);}//end Draw method //-------------------------------------------------//}//end class }//end namespace

Draw all Sprite objects

After calling the SpriteBatch.Begin method and before calling the SpriteBatch.End method, Listing 13 uses a for loop to call the Sprite.Draw method on every Sprite object whose reference is stored in the list, passing a reference to the SpriteBatch object as a parameter in each call.

Call the SpriteBatch.Draw method

This causes each object to execute the single statement belonging to the Draw method shown in Listing 4 . Thus, the code in Listing 13 causes each Sprite object to call the SpriteBatch.Draw method to draw itself at the position specified by the current value of its Position property.

Note that there are three different methods named Draw being used here:

  • Game1.Draw
  • SpriteBatch.Draw
  • Sprite.Draw

The end of the Game1.Draw method

After calling the SpriteBatch.End method, Listing 13 makes the required call to the superclass' Game.Draw method and then signals the end of the Game1.Draw method. Listing 13 also signals the end of the class and the end of the program.

Run the program

I encourage you to copy the code from Listing 14 and Listing 15 . Use that code to create an XNA project. Compile and run the project. Experiment withthe code, making changes, and observing the results of your changes. Make certain that you can explain why your changes behave as they do.

Run my program

Click here to download a zip file containing my version of the program. Extract the folder named XNA0126Proj from the zip file and save it somewhere on your disk. Start Visual C# 2010 Express and select Open Project... from the File menu. Navigate to the project folder and select the file with the extension of .sln . This should cause the project to open and be ready to run or debug as described in the earlier module titled Getting Started .

Questions & Answers

differentiate between demand and supply giving examples
Lambiv Reply
differentiated between demand and supply using examples
Lambiv
what is labour ?
Lambiv
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Venny Reply
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Eliyee
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Eliyee
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WARKISA
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Lambiv
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Aster Reply
appreciation
Eliyee
explain perfect market
Lindiwe Reply
In economics, a perfect market refers to a theoretical construct where all participants have perfect information, goods are homogenous, there are no barriers to entry or exit, and prices are determined solely by supply and demand. It's an idealized model used for analysis,
Ezea
What is ceteris paribus?
Shukri Reply
other things being equal
AI-Robot
When MP₁ becomes negative, TP start to decline. Extuples Suppose that the short-run production function of certain cut-flower firm is given by: Q=4KL-0.6K2 - 0.112 • Where is quantity of cut flower produced, I is labour input and K is fixed capital input (K-5). Determine the average product of lab
Kelo
Extuples Suppose that the short-run production function of certain cut-flower firm is given by: Q=4KL-0.6K2 - 0.112 • Where is quantity of cut flower produced, I is labour input and K is fixed capital input (K-5). Determine the average product of labour (APL) and marginal product of labour (MPL)
Kelo
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Shukri
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Shukri
what is monopoly mean?
Habtamu Reply
What is different between quantity demand and demand?
Shukri Reply
Quantity demanded refers to the specific amount of a good or service that consumers are willing and able to purchase at a give price and within a specific time period. Demand, on the other hand, is a broader concept that encompasses the entire relationship between price and quantity demanded
Ezea
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Shukri
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Lilia Reply
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Fiker Reply
Economic growth as an increase in the production and consumption of goods and services within an economy.but Economic development as a broader concept that encompasses not only economic growth but also social & human well being.
Shukri
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Jabir
What do you think is more important to focus on when considering inequality ?
Abdisa Reply
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Awais Reply
sir...I just want to ask one question... Define the term contract curve? if you are free please help me to find this answer 🙏
Asui
it is a curve that we get after connecting the pareto optimal combinations of two consumers after their mutually beneficial trade offs
Awais
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Asui
In economics, the contract curve refers to the set of points in an Edgeworth box diagram where both parties involved in a trade cannot be made better off without making one of them worse off. It represents the Pareto efficient allocations of goods between two individuals or entities, where neither p
Cornelius
In economics, the contract curve refers to the set of points in an Edgeworth box diagram where both parties involved in a trade cannot be made better off without making one of them worse off. It represents the Pareto efficient allocations of goods between two individuals or entities,
Cornelius
Suppose a consumer consuming two commodities X and Y has The following utility function u=X0.4 Y0.6. If the price of the X and Y are 2 and 3 respectively and income Constraint is birr 50. A,Calculate quantities of x and y which maximize utility. B,Calculate value of Lagrange multiplier. C,Calculate quantities of X and Y consumed with a given price. D,alculate optimum level of output .
Feyisa Reply
Answer
Feyisa
c
Jabir
the market for lemon has 10 potential consumers, each having an individual demand curve p=101-10Qi, where p is price in dollar's per cup and Qi is the number of cups demanded per week by the i th consumer.Find the market demand curve using algebra. Draw an individual demand curve and the market dema
Gsbwnw Reply
suppose the production function is given by ( L, K)=L¼K¾.assuming capital is fixed find APL and MPL. consider the following short run production function:Q=6L²-0.4L³ a) find the value of L that maximizes output b)find the value of L that maximizes marginal product
Abdureman
types of unemployment
Yomi Reply
What is the difference between perfect competition and monopolistic competition?
Mohammed
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Source:  OpenStax, Xna game studio. OpenStax CNX. Feb 28, 2014 Download for free at https://legacy.cnx.org/content/col11634/1.6
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